Okinawa fan site on the July 2004 outage
19 August 2004
Reports that AW-NET went down on 8 July 2004 and only its top page was working. The writer muses about how hard arcades are on network gear (heat, damp, dust, cabinets being moved, damaged cables) and urges AW-NET to keep going with Sega's help.
Page text in English
Machine translation of the saved page, so expect rough phrasing. The Japanese original is below it.
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Namiga News Submission Recruitment (April 20, 2004 22:34)
★★★ We are looking forward to your posts such as arcade game information and Okinawa game center information! ★★★
There are two ways. One is to click on "News Post" on the left and post the news in the form.The other is to post directly to namima@aj.isao.net (email to administrator irei).Okinawa is an area where information is lacking anyway.Seriously, we are looking forward to all kinds of posts, not just about Okinawa but about arcades in general.If you have any other questions, we will answer as much as possible in the "FAQ" section.We look forward to your continued support of Namima.
Video game: [Sammy] "AW-NET" 7/8 Trouble occurred (at time of writing, top page only)
Posted by: irei Posted on: 2004-7-8 22:24:45 (28 hits)
[Sammy] “AW-NET” 7/8 Failure occurred (at time of writing, top page only)
http://www.awnet.jp/pc/
(Information source: AW-NET)
It seems like other companies are doing quite well, and I think they have actually overcome quite a few obstacles.
I think so.
I'm sorry to say this, but I've always said that there is no environment as bad for communication as arcades.
I think. Temperature, humidity, strong noise, dust, etc. are very different from other computer work.
In this industry, where housings are frequently moved, cables are often twisted, disconnected, and nearly disconnected.
Therefore, communication failures must be quite frequent.On top of that, it is a serious business where every minute and every second counts.
There are various ways to improve the response, such as modifying the communication protocol.
Communication error.Follow-up.Just mentioning it briefly can cause many problems.
If you want to trace various devices and routes from all over the country and process them all at once on a server.
Although some trial and error is inevitable, it is already in operation.
This is a frequent problem even though a considerable amount of time has passed.
It is likely that the use of AW-NET in the future lineup will also be affected.
Good luck! AW-NET Now is the time for synergy with SEGA!
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